行业研究报告

PitchBook-2024年三季度游戏报告(英)-2024

2024-11文娱传媒14PitchBook

EMERGING TECH RESEARCH VC trends and innovation spotlights The full report is available through

报告摘要

EMERGING TECH RESEARCH VC trends and innovation spotlights The full report is available through

报告信息

文件全名
PitchBook-2024年三季度游戏报告(英)-2024-14页.pdf
适合读者
战略规划行业研究员
核心数据
  1. Nevertheless, the industry continues to rightsize. Aggregate content spending in the US fell 5%
  2. YoY to $4.6 billion in June.1 Mobile spending grew 12% YoY, but console content spending fell 26%
  3. the year. Newzoo’s revised market growth figures to reflect the above, indicating moderate 2.1%
  4. 1: “US Game Spending Had a 5% Decrease in June
  5. US Monthly Charts,” GamesIndustry.biz, Sophie McEvoy, August 2, 2024.
核心议题
游戏

常见问题

《PitchBook-2024年三季度游戏报告(英)-2024》主要包含哪些内容?

EMERGING TECH RESEARCH VC trends and innovation spotlights The full report is available through核心数据:Nevertheless, the industry continues to rightsize. Aggregate content spending in the US fell 5%;YoY to $4.6 billion in June.1 Mobile spending grew 12% YoY, but console content spending fell 26%;the year. Newzoo’s revised market growth figures to reflect the above, indicating moderate 2.1%。

这份报告由哪家机构发布?

本报告由PitchBook发布,发布于 2024 年。

这份报告覆盖哪一年、篇幅多大?

覆盖 2024 年,全文约 14。

这份报告是免费的吗?如何获取?

本报告免费查阅,登录资料宝后即可在线获取完整内容。

这份报告适合哪些读者?

适合战略规划、行业研究员等读者参考。

报告涉及哪些关键议题?

重点分析了游戏等议题。

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